Modes in Animations
2013-06-21 by:廣州有限元分析、培訓(xùn)中心-1CAE.COM 來(lái)源:仿真在線(xiàn)
Changing the Interpolation Modes in Animations
You can use interpolation modes in an animation to control the acceleration or deceleration of changes between key points. For example, if a component changes from the 00:00:02 key point to the 00:00:06 key point, you can use interpolation modes to accelerate or decelerate the change in the key frame.
To change the interpolation mode between a key point at position A and another key point at position B:
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Create an animation that includes component movement or a change to visual properties.
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On the timeline, right-click the position B key point.
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Click Interpolation mode and select one of the following:
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Linear . This default setting moves the component at a uniform velocity from position A to position B.
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Snap . The component remains at position A until the time reaches position B, and it snaps to position B.
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Ease in . The component starts moving slowly from position A, and accelerates toward position B.
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Ease out . The component starts moving quickly from position A, and decelerates toward position B.
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Ease in/Ease out . The component accelerates to the time located halfway between position A and position B, and then decelerates as it approaches position B.
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Click Calculate to recalculate the animation.
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Interpolation mode: Ease in |
Selections for this animation include:
The result is acceleration as the component approaches position B. |
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